Marcus

Li

3D Modelling Animation Art and Design

Marcus Li 3D Character Reel

A student of 3D Modelling Animation Art and Design at VCAD. Explore the projects of VCAD's talented alumni from below and get a first-hand look at their original work.

Protogen Model

This was done with a mix of primarily Maya, ZBrush, and Substance Painter. The whole model was made in ZBrush first, then it was imported into Maya for retopology. There is about little over 24000...

This was done with a mix of primarily Maya, ZBrush, and Substance Painter. The whole model was made in ZBrush first, then it was imported into Maya for retopology. There is about little over 24000...

This was done with a mix of primarily Maya, ZBrush, and Substance Painter. The whole model was made in ZBrush first, then it was imported into Maya for retopology. There is about little over 24000~ Polygons This was done within the span of Oct 2022 - Dec 2022

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Noodle Dragon Model

Project that I did on the side with school. This was done primarily with Maya, a little bit of Blender, and Substance Painter to texture. There is about little over 54000~ Polygons This was don...

Project that I did on the side with school. This was done primarily with Maya, a little bit of Blender, and Substance Painter to texture. There is about little over 54000~ Polygons This was don...

Project that I did on the side with school. This was done primarily with Maya, a little bit of Blender, and Substance Painter to texture. There is about little over 54000~ Polygons This was done within the span of Jul 2023 - Aug 2023

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Wolf Model

Redone wolf model from Character Modeling 3. This is the revamped version of the original. All done within Maya through hard-surface modeling, and textured in Substance Painter There is about litt...

Redone wolf model from Character Modeling 3. This is the revamped version of the original. All done within Maya through hard-surface modeling, and textured in Substance Painter There is about litt...

Redone wolf model from Character Modeling 3. This is the revamped version of the original. All done within Maya through hard-surface modeling, and textured in Substance Painter There is about little over 6000~ Polygons This was done within the span of Aug 2023 within the month

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Creature Model

A student of 3D Modelling Animation Art and Design at VCAD. Explore the projects of VCAD's talented alumni from below and get a first-hand look at their original work.

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