My 3 final projects at VCAD!
Re-topologized and re-textured version of my original character.
Demon model made for a character modelling class. Sculpted in zbrush, retopo in maya, textures in substance painter, render in marmoset. concept by Baldi Konijn https://www.artstation.com/artwork/JqlRD
Dragon sculpted in zbrush and textured with substance. Original design by Antonio Stappaerts: https://www.artstation.com/artwork/EV5Po2
High poly character concept and model created by me. Sculpted, textured, and posed in zbrush. Render with Marmoset.