Chiara

Salmorin

Game Development and Design

Cloak and Dagger (Environment Concept)

I designed the environment (ravine area of the level) for a game (Cloak and Dagger) that’s being developed for our grad show (game’s concept is by Sean Mcnally and Gatlin Fitzgerald) The inspirati...

I designed the environment (ravine area of the level) for a game (Cloak and Dagger) that’s being developed for our grad show (game’s concept is by Sean Mcnally and Gatlin Fitzgerald) The inspirati...

I designed the environment (ravine area of the level) for a game (Cloak and Dagger) that’s being developed for our grad show (game’s concept is by Sean Mcnally and Gatlin Fitzgerald) The inspiration for this area design are mainly Mayan and Aztec cultures

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Chaos Bringer Concept Art

A student of Game Development and Design at VCAD. Explore the projects of VCAD's talented alumni from below and get a first-hand look at their original work.

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