ERIC

LANDRY

3D Modeling Animation Art and Design

CONTACT INFORMATION

Here is where you can find my artwork as well as contact info.

ERIC LANDRY DEMO REEL

This is a composition video of the work I had produced at VCAD for my course as a 3D Modeler, animator. This reel demonstrates my skills in Maya, Z Brush, Substance Painter, Substance dimensions, Unreal Engine 5, Photoshop and Premiere Pro. Hope you enjoy I have enjoyed every minute of this experience.

EUCLID-STINGER

This is a concept model I made in Maya then brought to Substance Painter for Texture then Dimensions and finally Stager. My take on the speeder in No Man's Sky.

AI X-199

This is a concept model I created in Maya then brought into Substance Painter to do the texturing. Then once I was happy I brought it to Dimensions to assemble and tweak and Adobe Stager to render.

CAM KILLER

A concept I made combining a tri pod type robot with a camera features. If you look close he looks like Bart Simpson.

NORCO BOT

A friendly robot there to give a helping hand to his owner. Modeled in Maya then brought to Painter for texture and Stager for render.

SALVAGED DATA

This scene I wanted to portray a robot who is either at the end of service or is being rebuilt. She was modelled in Maya then textured in Substance Painter and rendered in Dimensions.

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