Hannah

Bergstrom

3D Modeling Animation Art and Design

Tremors-Inspired 3D Environment, Props & Creature Demo Reel

For my demo reel, I created a cinematic 3D environment inspired by the 1990 film Tremors. The project was built from the ground up, with the environment, props, and creatures modeled and textured by me. The scene features my recreation of the iconic Graboid alongside an original creature design inspired by the Tremors universe. My goal was to capture the atmosph...

For my demo reel, I created a cinematic 3D environment inspired by the 1990 film Tremors. The project was built from the ground up, with the environment, props, and creatures modeled and textured by me. The scene features my recreation of the iconic Graboid alongside an original creature design inspired by the Tremors universe. My goal was to capture the atmosph...

For my demo reel, I created a cinematic 3D environment inspired by the 1990 film Tremors. The project was built from the ground up, with the environment, props, and creatures modeled and textured by me. The scene features my recreation of the iconic Graboid alongside an original creature design inspired by the Tremors universe. My goal was to capture the atmosphere and character of the original film while adding my own creative direction and showcasing my skills as a 3D artist. This project brings together the skills I developed throughout my studies, including 3D modeling, sculpting, UVs, texturing, environment and prop creation, creature design, lighting, and cinematic presentation.

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