Chiara

Salmorin

Game Development and Design

Cloak and Dagger (Environment Concept)

I designed the environment (ravine area of the level) for a game (Cloak and Dagger) that’s being developed for our grad show (game’s concept is by Sean Mcnally and Gatlin Fitzgerald) The inspiration for this area design are mainly Mayan and Aztec cultures

Chaos Bringer Concept Art

The concept and visual development here are part of the worldbuilding around my game concept titled Chaos Bringer

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